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chapters/Wizard War - Legends of Starfall
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Wizard War - Legends of Starfall

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Featured NPCsmayor-hendersonwibble-wandereverclarrisa-tomesgrant-taveryukyuktrapper-kane
Chapter Number4
TitleLegends of Starfall
Primary Locationstarfall-village
Dm Notes- YukYuk needs approval for machines: Diplomacy DC 15, Engineering DC 20 - Bernharts actively recruiting, scouts heading to Taver's Place cell 3195 - Fey problem on Keller's Road escalating, locals offering coin to eradicate cell 3584 - Trapper Kane leads party upriver to find Bernhart bandits - Party goes to Taver's Place, interrupts Bernhart/Grant Taver meeting - Grant's secret: dealing with Bernharts - Outcome: Grant and family recruited, takes over town guard and ranger training - Wibble: expedition north to Hallowlands; Tinkersville requires trip to Twinport - Clarrisa: concerned about Paladin of Rayne at Mellowbank (Brightborn = omen of disaster) - Rumor: wandering golem spotted heading toward Fangtree (= Aet) - Rumor: new orc chieftain at Warstones, 15 feet tall, soul-devouring sorcerer = Gorefist - Rumor: town guards are werewolves (adjusted to: most loyal werewolves in the world) - Bernharts trying to hire Faust but need funds first - Party advances to level 4
Detailed NarrativeMayor Henderson provides intelligence updates: YukYuk wants to demonstrate his machines to the farmers of Southways, the Bernhart bandits are expanding and recruiting with scouts spotted heading to Taver's Place, orc raids continue on the eastern edge near Farhill, and the fey problem on Keller's Road has been escalated with locals offering coin rewards to eradicate fey. Trapper Kane leads the party upriver where they find and engage a band of Bernhart bandits. After the battle, they travel to Taver's Place and interrupt a secret meeting between the Bernharts and Grant Taver. They defeat the remaining bandits and confront Grant, discovering his hidden dealings. Rather than punishing him, they recruit Grant and his family into their service, with Grant taking charge of recruiting and training the town guard and rangers. Wibble Wanderever suggests an expedition to the Hallowlands and mentions Tinkersville. Clarrisa expresses mild concern about a Paladin of Rayne establishing himself in Mellowbank. Rumors spread of a wandering golem resembling YukYuk's and Mac's work (identified as the automaton Aet), and of a new 15-foot-tall orc chieftain at Warstones who empowers himself with the souls of defeated enemies β€” Gorefist. A rumor of werewolf town guards was adjusted to make them seem ferociously loyal rather than dangerous.
SummaryThe party investigates Bernhart bandit activity and confronts a clandestine meeting between the bandits and Grant Taver at Taver's Place. They defeat the bandits, learn Grant's secret, and recruit him and his family to serve Starfall's growing security apparatus. Multiple regional threats are reported: Bernhart expansion, orc raids, and rumors of a wandering golem and a terrifyingly powerful new orc chieftain at Warstones.
Campaignwizard-war
Locationsstarfall-villagetavers-place
Player Charactersfeymaclloydgriva