Attributes
Featured NPCswibble-wandereverfudasfinspalalam-sildwellmayor-hendersongrant-tavercelia-burnsgrenton-fairbuckle
Chapter Number13
TitleTinkersville
Primary Locationtinkersville
Dm Notes- Tinkersville trip via Twinport; Wibble can't come himself
- Wristbands given for access
- Twinport: Trusty Trinket tavern; Alam Sildwell present; Dragabee Buckets noted
- Travel: Boat then Train Station to Tinkersville
- Tinkersville: Sarventhirpe's Shop; Fudasfinspal's Lab; Satellite Scrying
- Fudasfinspal welcomes collaboration
- Time expires; whisked back to Trusty Trinket
- Anti-slavery law goes to committee again; animal protection law goes to committee
- Finea conquering Thorngay; Tethis expanding
- Lord Modus Memorial Crossing bridge constructed in the north
- Embermage of Wickhample: burned all opposition; 'renew the world through flame'
- Gorefist + Grakar poised for orc civil war
- [Send emissary to Harlow Stormmaster in case war comes]
- Grant Taver: 500 gp bribe to sabotage Grakar for Gorefist β [not taking the money]
Detailed NarrativeWith the Tinkersville trip finally arranged by Wibble (who sadly cannot make the trip himself), the party receives wristbands for access and travels downriver to Twinport. In Twinport they encounter Alam Sildwell and visit the Trusty Trinket tavern. From there they take a boat and then a train to reach Tinkersville. The gnomish city is vibrant with technology: streets full of gnomish inventions, Sarventhirpe's Shop, and Fudasfinspal's Lab featuring satellite scrying technology. Fudasfinspal welcomes collaboration. The party spends their allotted time in the city exploring and negotiating a magic-sharing agreement before the time expires and they are whisked back to the Trusty Trinket. Back in Starfall, the Lord Modus Memorial Crossing bridge is constructed in the north. Gorefist and Grakar are poised for orc civil war along the Rush river. A dangerous new figure emerges in the east: the 'Embermage' of Wickhample, who burned down all opposition and now proclaims he will 'renew the world through flame.' An emissary is sent to Harlow Stormmaster in anticipation of the coming war. Grant Taver is offered a 500 gp bribe to sabotage Grakar on Gorefist's behalf β the party declines.
SummaryThe party travels downriver to Twinport and then on to the gnomish city of Tinkersville, visiting the inventor Fudasfinspal's lab, exploring the city's wonders, and negotiating a technology-sharing agreement. Alam Sildwell is encountered in Twinport. The party is time-limited inside Tinkersville and is whisked back to the Trusty Trinket tavern when time expires. The Embermage Reeves assumes control of Wickhample, and Gorefist and Grakar are poised to go to war.
Campaignwizard-war
Locationstinkersvilletwinport
Player Charactersfeymaclloydgriva