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characters/Raz
Raz
characterActive

Raz

skeletonundeadfluke-variantnorthfringeh-142comic-reliefsentient-undeadhesh-cavesmushroom-paste

Attributes

NotesKey line: 'I am Raz... I like Jazz... I'll just be on my way.' A fluke skeleton variant β€” the old wizard in the cave had mentioned that different skeleton variants sometimes produce something special (skeletal mage, etc.). Raz is one such outcome. His sentience came from the mushroom garden. He is essentially the Hesh cave's resident eccentric. Useful as a recurring NPC for any future delve into the caves.
MotivationsAvoid mining. Sustain himself with mushroom paste. Be left alone.
PersonalityLaid-back and self-deprecating β€” very aware of what he isDry sense of humor β€” remembers jokes from a past lifeWants minimal responsibility: just not to have to go back to miningFriendly to non-hostile parties; not aligned with Lezmara
Campaignsnorthfringe-exodus-of-trayalon-post-portal-and-northfringe-origin
First Appearancenorthfringe-exodus-of-trayalon-post-portal-and-northfringe-origin-ch-03-into-the-depths
RaceSkeleton (Fluke variant β€” self-aware)
Current Location142-hesh-caves
Combat Rolenon-combatant
BackgroundA 'fluke' skeleton β€” a rare variant that developed sentience through exposure to the mushroom paste in the Hesh cave garden. Self-identifies as a type of fish ('a fluke β€” which I think is a type of fish'). Was part of Lezmara's undead mining workforce but developed awareness and opted out. Sustains himself by smearing mushroom paste from the garden into his bones. Remembers partial jokes from a past life: 'something about a skeleton drinking... goes right through him... mushroom paste doesn't though.' Not hostile, not affiliated with Lezmara by choice.
AlignmentNeutral

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