Attributes
NotesBernhart arc covers ch-05 (Berhart Gang), ch-06 (Locating the Bernharts), ch-07 (Bernhart Manor). Co-leads the family with his sister Gina from Bernhart Manor in the Southways. Stat block (Bernhart Manor cell 2824): Perception +15; Skills Acrobatics +10, Athletics +8, Deception +8, Intimidation +13, Stealth +5; Str +2, Dex +2, Con +2, Int +0, Wis -1, Cha +2; AC 24; Fort +12, Ref +10, Will +6; HP 70; Speed 20; Melee Bastard Sword 2d12+3; abilities Attack of Opportunity, Quick Reversal, Knockdown. A locked chest (Thievery DC 20) in his bedchamber holds the gang's stash worth ~640gp in gems and coins. Outcome of the Bernhart Manor confrontation TBD β confirm from transcripts.
FearsLoss of the family's hold on the region; being outmaneuvered on his own ground.
MotivationsMaintain the Bernhart family's criminal power and profit in the Southways; force Starfall and the party into a deal on the family's terms.
PersonalityAggressive and forward β all demands and threats, the fist to Gina's velvet gloveUnfriendly and openly evil by default; Diplomacy vs. his Will can soften him only to indifferent, never helpfulSprings the dinner trap that drops guests into the Bernhart Manor basementTerritorial and proud β will not abandon his manor
Campaignswizard-war
ClassFighter (bandit enforcer)
First Appearance0335-wizard-war-ch-05-berhart-gang
RaceHuman
Current Location335-bernhart-manor
Combat Rolefrontline
AlignmentEvil
