A small seaside town built around an old lighthouse on the eastern coast of the Kesselands. The lighthouse base has been converted into the Salty Mug Tavern and Inn, which serves as the town center. Surrounded by simple farms and fishing cottages. Grows from a small coastal village into an independent city-state of 9,000 people during the campaign. Contains Ren's Magic Emporium, Ren's University (the Lightwatch School), the Forge of Bourdain, and a catfolk sanctuary.
Attributes
NotesStarts the campaign as a small fishing village. Two years before the campaign a Darkmoon raid devastated the town; Captain Williams stayed and rebuilt it. By h-152 it has grown to 9,000 people and becomes a small city (chaotic good alignment). By h-153 it is separated from the mainland by a magical chasm. Post-campaign it becomes a premier trading harbor and hosts a founding guild of the reformed GRE.
Notable FeaturesSalty Mug Tavern and Inn (formerly A Place to Drink) β town center with hidden underground cacheLightwatch Tower (converted lighthouse)Forge of Bourdain β activated h-150; draws interest from GRE and DarkmoonRen's Magic EmporiumRen's University / Lightwatch SchoolCatfolk sanctuary (established h-153)Separated from mainland by a Hesh chasm ritual (h-153)
Location Typetown
Campaignskingdoms-and-clouds-lightwatch-and-macklot
RegionEastern Kesselands, coastal
