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Campaigns/Wizard War
Drakarnia

Wizard War

h-335Active24 chapters

Drakarion Starbane arrives from beyond the stars, drawn by the power to create a plane and bind it. He marks four individuals across the world and compels them to converge on the ruins of Starfall village. There, they are given the tools to build a kingdom and tasked with recruiting β€” or defeating β€” seventeen other champions, each attuned to a relic of power. The end state is a unified or fractured world shaped by the choices the party makes about who to trust, who to destroy, and what kind of power they want.

A kingdom-building campaign in which four heroes are marked by the cosmic entity Drakarion Starbane as his champions. From the ruins of a burned farming village, they build the kingdom of Drakarnia, navigate a web of seventeen champion NPCs each holding a relic of power, and fight to consolidate the region before larger forces β€” the Gallund River Empire, the Hesh gods, and a growing undead power β€” consume everything.

Kingdom building from nothingRelic politics β€” who holds power and whyThe cost of alliance with morally ambiguous championsCosmic intervention and the question of free willSeventeen champions, seventeen ways the world can end or be saved

Story Arc

1Discovery β€” party converges, defends the village, establishes Starfall
2Local Issues β€” clear the surrounding region, deal with bandit gangs, early NPCs
3Local Lords β€” first champion encounters, Tournament of Stars, kingdom recognition
4Competing Champions β€” relic bearers take sides, alliances form and break
5Empire Building β€” Drakarnia expands, Gatester trade relationships, eastern war begins
6Consolidation β€” shore up borders, deal with Mellowbank and Tarton
7War with GRE β€” conflict with the Gallund River Empire escalates
8Escalation to Hesh Gods β€” Tethis, undead forces, deeper cosmic threat emerges
9Choosing Sides β€” final champion alignments, Gorefist defeated
10Endgame β€” relics consolidated, Drakarion's purpose fulfilled or betrayed

Chapters

01
Chapter 1 - Intro

The orc warrior Brok attacks the village of Starfall, driving townsfolk to the cellar while Mayor Henderson takes refuge at the Sunrise Inn. The party defeats B…

02
Ballad of Starfall's Four

Following the party's early victories, Mayor Henderson calls a kingdom-building session to name the new region and establish a government. The party reviews her…

03
Blood and Soil

The party deals with farmland conflicts in Greenway, where YukYuk's inventions had been causing chaos among the local farmers. New arrivals reach Starfall: Wibb…

04
Legends of Starfall

The party investigates Bernhart bandit activity and confronts a clandestine meeting between the bandits and Grant Taver at Taver's Place. They defeat the bandit…

05
Berhart Gang

The party handles kingdom administration as the Bernhart bandit problem comes into sharper focus. The Taver family is organizing the town guard and applying pre…

06
Locating the Bernharts

The party handles internal Starfall administration while preparations for the upcoming Bernhart confrontation and Tinkersville expedition advance. Celia Burns a…

07
Bernhart Manor

The party attends the dinner at Bernhart Manor to rescue Beth Henderson and confront Jack and Gina Bernhart. The confrontation resolves the Bernhart bandit thre…

08
Chapter 2 - Tournament

The first Tournament of Stars is held at Starfall, one month after the Bernhart Manor resolution. Multiple champions attend including Lord Modus, Thomas Hoss, A…

09
Fangtree

In the aftermath of the Tournament, the party handles Starfall administration and responds to a rumor about a wandering construct heading toward Fangtree. At Fa…

10
Tomb of Vastag

Gorefist is expanding eastward and his orc bands are swarming a region believed to contain an abandoned tomb with a relic. Lord Modus volunteers to help repel t…

11
Descent into the Tomb

The party descends through the multiple floors of the Vastag family tomb, fighting undead guardians, navigating lethal traps, and ultimately confronting Grinnio…

12
Mellowbank

With Lord Modus dead and Mellowbank left in a power vacuum, the party travels there to conduct diplomacy and establish a governance structure. They meet six tra…

13
Tinkersville

The party travels downriver to Twinport and then on to the gnomish city of Tinkersville, visiting the inventor Fudasfinspal's lab, exploring the city's wonders,…

14
Eastern War

The party travels north to the front lines of the orc civil war, where Embermage Reeves has fortified Wickhample's eastern bank while refugees stream west. Harl…

15
Gatester

The party travels to Gatester for a formal diplomatic dinner with the three ruling trade houses and Puppet. The guilds want Starfall to broker an agreement with…

16
Depths

Using the map from Gatester, the party descends into ancient ruins in the Hallows, fighting through two dungeon floors full of fey creatures, giant carnivorous …

17
Tarton

The party travels to Tarton to meet Bethany Fey and broker the trade deal demanded by Gatester. They also encounter Faust in the region and the Moonguard elf Te…

18
Hoss and Gatester

The party meets Thomas Hoss in Cambridgexe, who is furious with Gatester's disrespect and eager to partner with Starfall. Hoss commits as an ally and head of st…

19
Tournament of Stars

Starfall hosts its second and grandest Tournament of Stars, with Thomas Hoss as MC and sponsor. Six contest events are held: Sled Race (Mac and Fudasfinspal tie…

20
War with Gorefist

The orc civil war reaches its conclusion as Gorefist defeats Grakar. Gorefist takes Harlow Stormmaster prisoner and forces her to turn over her relic research. …

21
Rescue

Spies and scouts locate the tower where Gorefist is holding Harlow Stormmaster prisoner. The party infiltrates the elite-guarded facility, fights Gorefist's for…

22
Relics

The party seeks the Relic of Shadows β€” held by Faust β€” and must undergo a dark moral test administered by shadowy enforcers: kill (or allow to die) an innocent …

28
The Hallows Athenaeum

The party travels to Hallows and descends into the Hallows Athenaeum β€” the sealed research archive of an ancient ogre civilization ended during the early Hesh e…

29
Relic of Beasts

The party travels east into the ruined Warstones territory in pursuit of Fey's champion relic, the Conduit of the Twin Soul. They fight through a pack of relic-…